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   <div id="projectname">Board Game Software
   &#160;<span id="projectnumber">1.0</span>
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   <div id="projectbrief">A board game interface w/ 2 game implementations</div>
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<div class="textblock">Here is a list of all documented class members with links to the class documentation for each member:</div>

<h3><a class="anchor" id="index_a"></a>- a -</h3><ul>
<li>arrayOfPoints()
: <a class="el" href="class_board.html#ac4ca39c0e15da6e7f2abb843727f3cac">Board</a>
, <a class="el" href="class_game.html#aab825aba93bcbe550cdfe7458a2be132">Game</a>
</li>
</ul>


<h3><a class="anchor" id="index_b"></a>- b -</h3><ul>
<li>Board()
: <a class="el" href="class_board.html#a9ee491d4fea680cf69b033374a9fdfcb">Board</a>
</li>
<li>Breakthrough()
: <a class="el" href="class_breakthrough.html#ae5b707557a25f4d7b5d622ffb6e77fd4">Breakthrough</a>
</li>
</ul>


<h3><a class="anchor" id="index_d"></a>- d -</h3><ul>
<li>Deathrough()
: <a class="el" href="class_deathrough.html#a17faea07733edfa8f76bc6267511f31b">Deathrough</a>
</li>
</ul>


<h3><a class="anchor" id="index_e"></a>- e -</h3><ul>
<li>endGame()
: <a class="el" href="class_game.html#ad7abf6b94faaeecdad981d3f8b6bfc7b">Game</a>
</li>
<li>evaluate()
: <a class="el" href="class_game.html#a9fb895bd0ce0684a2cf95d3d212487df">Game</a>
</li>
</ul>


<h3><a class="anchor" id="index_g"></a>- g -</h3><ul>
<li>Game()
: <a class="el" href="class_game.html#ad59df6562a58a614fda24622d3715b65">Game</a>
</li>
<li>getBoard()
: <a class="el" href="class_board.html#a6620ebd560ccf49f4023902f87c22149">Board</a>
</li>
<li>getCol()
: <a class="el" href="class_board.html#a169f719f01519b51ff615a8b0dad0309">Board</a>
</li>
<li>getLevel()
: <a class="el" href="class_game.html#af6894aff3da555df76732aff9b8c6bfb">Game</a>
</li>
<li>getName()
: <a class="el" href="class_breakthrough.html#ab2819aaea96ebfae3137227eb638f3f6">Breakthrough</a>
, <a class="el" href="class_deathrough.html#a242977eb0eeb352cbdac977422aeac40">Deathrough</a>
, <a class="el" href="class_game.html#a20693b7ae3eba68bd0f4bdf98a4f6efd">Game</a>
</li>
<li>getPieceRows()
: <a class="el" href="class_board.html#a4b3af55a955cb9d6b86c89ddf729cbb9">Board</a>
</li>
<li>getPieces()
: <a class="el" href="class_board.html#a835d87a63eab1ecf2af1e91818403f5d">Board</a>
</li>
<li>getPlayerTurn()
: <a class="el" href="class_game.html#a1d652f9f945163ddbdbea00b28916532">Game</a>
</li>
<li>getRound()
: <a class="el" href="class_game.html#a2d1ca8e45d32a752b7f6eecfd0629a62">Game</a>
</li>
<li>getRow()
: <a class="el" href="class_board.html#a2ddb59ae448c0827f0c36c4e3278bef5">Board</a>
</li>
<li>getRows()
: <a class="el" href="class_board.html#ab7ac620132ba55e6fc5cbee2cac5dbea">Board</a>
</li>
<li>go()
: <a class="el" href="class_game.html#a6f77bf581e55b622a1e477b72955c240">Game</a>
, <a class="el" href="class_deathrough.html#a880060b3002c151b1ea56c4654d34093">Deathrough</a>
, <a class="el" href="class_breakthrough.html#a1cea05f6e5c3f2ad82f635a57510ec72">Breakthrough</a>
</li>
</ul>


<h3><a class="anchor" id="index_i"></a>- i -</h3><ul>
<li>incRound()
: <a class="el" href="class_game.html#a53c868caf158d92509f6db2cd7397362">Game</a>
</li>
<li>initBoard()
: <a class="el" href="class_board.html#a67cf113c045c8aec1565f48eef8e5770">Board</a>
</li>
<li>isGameStarted()
: <a class="el" href="class_game.html#ac5a9475123e78fb8123230d6f182417a">Game</a>
</li>
<li>isOccupied()
: <a class="el" href="class_board.html#a1ec07dcac70b8cf8b38f6567bbb0633a">Board</a>
</li>
</ul>


<h3><a class="anchor" id="index_l"></a>- l -</h3><ul>
<li>legalMoves()
: <a class="el" href="class_breakthrough.html#a11f0d2850b0cdc9cc2ba0273531128d4">Breakthrough</a>
, <a class="el" href="class_game.html#aa4e9f8d995d7429921e698c7af43f5c8">Game</a>
, <a class="el" href="class_deathrough.html#adfee5b177fb95ee542182e7f665db377">Deathrough</a>
</li>
</ul>


<h3><a class="anchor" id="index_m"></a>- m -</h3><ul>
<li>m_allMoves
: <a class="el" href="class_game.html#a908e5e24a5c44bd0b38dd8ff4ac56d4a">Game</a>
</li>
<li>m_board
: <a class="el" href="class_game.html#a9b06e8378ea2c6dab974219ccc6007f7">Game</a>
</li>
<li>m_level
: <a class="el" href="class_game.html#af4e49101c1b53d5537fbb3d9d5756220">Game</a>
</li>
<li>m_round
: <a class="el" href="class_game.html#af5a5d73d223ac6e520058a1719bfb55d">Game</a>
</li>
<li>makeMove()
: <a class="el" href="class_game.html#a5a74cd23d3e6aa33686c7daa78cb3d15">Game</a>
</li>
<li>makeSilentMove()
: <a class="el" href="class_game.html#ade49349011e3a6f7fb48f5c123697fcd">Game</a>
</li>
<li>MiniMax()
: <a class="el" href="class_game.html#a7a8fc4750d12f2dbb47c9256e9edfde1">Game</a>
</li>
<li>movePlayer()
: <a class="el" href="class_board.html#a6d361394de09ecac862f6e1a4ee736f3">Board</a>
</li>
</ul>


<h3><a class="anchor" id="index_o"></a>- o -</h3><ul>
<li>operator=()
: <a class="el" href="class_board.html#ae6c8d66af1bb70e1d34a704321675975">Board</a>
</li>
</ul>


<h3><a class="anchor" id="index_p"></a>- p -</h3><ul>
<li>printBoard()
: <a class="el" href="class_board.html#aca49f093314a104381d05998bbf62f7f">Board</a>
</li>
</ul>


<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
<li>setBoard()
: <a class="el" href="class_board.html#a8bd19a32d48ecb8c7736d3caed0175e1">Board</a>
</li>
<li>setLevel()
: <a class="el" href="class_game.html#a105ae15af4972344d07c426b558156f6">Game</a>
</li>
<li>setPieceRows()
: <a class="el" href="class_board.html#a0a34732d8ea728be0e39e0712bcc7f08">Board</a>
</li>
<li>startGame()
: <a class="el" href="class_game.html#ae8638ccdb0ef3bf39a6affa30aa1258f">Game</a>
</li>
</ul>


<h3><a class="anchor" id="index_t"></a>- t -</h3><ul>
<li>terminalState()
: <a class="el" href="class_breakthrough.html#afaaa6246d4508f06970b87d4556faf00">Breakthrough</a>
, <a class="el" href="class_game.html#a4894366f6988ccc716881cee0e58d776">Game</a>
, <a class="el" href="class_deathrough.html#aea635842b0c84f50aa13e0c2d7d38533">Deathrough</a>
</li>
</ul>


<h3><a class="anchor" id="index_u"></a>- u -</h3><ul>
<li>undoMove()
: <a class="el" href="class_game.html#a27fb911d996bc26ffba352c16ebc4110">Game</a>
</li>
</ul>


<h3><a class="anchor" id="index_0x7e"></a>- ~ -</h3><ul>
<li>~Board()
: <a class="el" href="class_board.html#af73f45730119a1fd8f6670f53f959e68">Board</a>
</li>
<li>~Breakthrough()
: <a class="el" href="class_breakthrough.html#a37d777ee0891532d2e91d84ede7c6d50">Breakthrough</a>
</li>
<li>~Deathrough()
: <a class="el" href="class_deathrough.html#a121999e446cac48776a4da9da0b3cfaa">Deathrough</a>
</li>
<li>~Game()
: <a class="el" href="class_game.html#ae3d112ca6e0e55150d2fdbc704474530">Game</a>
</li>
</ul>
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